This game has 32 reported Temporal Dark Patterns. There are 29 votes indicating the absence of a dark pattern.
This game has 30 reported Monetary Dark Patterns. There are 73 votes indicating the absence of a dark pattern.
This game has 20 reported Social Dark Patterns. There are 40 votes indicating the absence of a dark pattern.
This game has 21 reported Psychological Dark Patterns. There are 38 votes indicating the absence of a dark pattern.
iOS: | (5.00) with 396,133 votes. |
Google Play: | (4.84) with 620,000 votes. |
there are both team and individual weekly tournaments, but there is no communication between different teams
gives you daily gifts for checking in, along with a daily puzzle that earns stars towards a monthly coin prize
teams may pressure players into participating in tournaments or having a minimum tournament contribution, and some kick players for inactivity
there are butterfly gardens and portrait collections that are hard to complete. while optional, some aspects are randomized and game makes it purposely difficult to 100%
strictly sharing and mutually beneficial; within teams, players can request hints, and other players can earn coins by helping them get hints
advantage is negligible; you can buy in-game currency to buy hints, but skill easily overpowers that
Aside from completing puzzles, the grinding ads, surveys, or other offers seems to be the only way to get coins efficiently.
More often than not, the game will play an advertisement either before or after you complete a level.
In this game, you can collect animals/pets, pictures, and butterflies.
If you're part of a guild/team, you and your teammates can request hints from each other.