The urge to collect all the items, achievements or secrets in a game.
"Collection systems has a percentage of collectable items, based on said percentage you're given a position in the Ranking Board"
"Through gameplay you unlock different characters. There are more than 1,500 and they are generally in collections which you are encouraged to complete for rewards. The rewards often improve gameplay. With new characters released every week, 100% completion is unrealistic."
"Some collections have a quest to prefect them, all collections give you cosmetic items for completion. The compendium counts what you have vs. the total."