Peace, Death!

5.00
Healthy
Price: $1.99
Ads: No
In App Purchases: No

iOS App Store
Google Play App Store

Temporal Dark PatternsTemporal Dark Patterns

This game has 0 reported Temporal Dark Patterns. There are 7 votes indicating the absence of a dark pattern.

5

1 votes
Playing by Appointment -
0 / 1 votes
Being forced to play according to the game's schedule instead of yours.

1 votes
Daily Rewards -
0 / 1 votes
Encourages return visits every day and punishes you for missing a day.

1 votes
Grinding -
0 / 1 votes
Being required to perform repetitive and tedious tasks to advance.

1 votes
Advertisements -
0 / 1 votes
Forced to watch ads or given rewards for watching ads.

1 votes
Infinite Treadmill -
0 / 1 votes
Impossible to win or complete the game.

1 votes
Can't Pause or Save -
0 / 1 votes
The game does not allow you to stop playing whenever you want.

1 votes
Wait To Play -
0 / 1 votes
In-game timers that make you arbitrarily wait for something.

Monetary Dark PatternsMonetary Dark Patterns

This game has 0 reported Monetary Dark Patterns. There are 11 votes indicating the absence of a dark pattern.

5

1 votes
Premium Currency -
0 / 1 votes
Exchange rate between real money and in-game currency disguises the real price of items.

1 votes
Pay to Win -
0 / 1 votes
A player can spend real money to purchase something that gives them an advantage in the game.

1 votes
Artificial Scarcity -
0 / 1 votes
Limited time offers with unnecessary urgency.

1 votes
Pay to Skip -
0 / 1 votes
Spend money to avoid waiting for a timer to expire.

1 votes
Accidental Purchases -
0 / 1 votes
Making it easy to accidentally spend money with no confirmation or ability to undo or refund the action.

1 votes
Recurring Fee -
0 / 1 votes
Encourages players to play as much as possible to get their money's worth.

1 votes
Gambling / Loot Boxes -
0 / 1 votes
Spending real money to play a game of chance for a reward.

1 votes
Power Creep -
0 / 1 votes
A permanently purchased item in the game becomes less valuable over time.

1 votes
Pay Wall -
0 / 1 votes
The game becomes impossible to continue playing without payment.

1 votes
Waste Aversion -
0 / 1 votes
Capped inventory forces you to destroy items or upgrade inventory. Also, having small amounts of left over premium currency.

1 votes
Anchoring Tricks -
0 / 1 votes
Placing a cheap item next to an expensive item to make it look more affordable.

Social Dark PatternsSocial Dark Patterns

This game has 0 reported Social Dark Patterns. There are 7 votes indicating the absence of a dark pattern.

5

1 votes
Social Pyramid Scheme -
0 / 1 votes
You get a bonus for inviting your friends and then they have to invite their friends.

1 votes
Social Obligation / Guilds -
0 / 1 votes
To avoid letting down your friends, you are obligated to play when you don't want to.

1 votes
Friend Spam / Impersonation -
0 / 1 votes
The game sends spam to your contact list or social media account.

1 votes
Reciprocity -
0 / 1 votes
Feeling obligated to return a favor, share resources, trade an item, etc.

1 votes
Encourages Anti-Social Behavior -
0 / 1 votes
The game incentivizes players to lie, cheat, or backstab other players to get ahead.

1 votes
Fear of Missing Out -
0 / 1 votes
If you stop playing you'll miss out on something or be left behind and unable to catch up.

1 votes
Competition -
0 / 1 votes
The game makes you compete against other players.

Psychological Dark PatternsPsychological Dark Patterns

This game has 0 reported Psychological Dark Patterns. There are 4 votes indicating the absence of a dark pattern.

5

1 votes
Illusion of Control -
0 / 1 votes
The game cheats or hides information to make you think you're better than you actually are.

1 votes
Variable Rewards -
0 / 1 votes
Unpredictable or random rewards are more addictive than a predictable schedule.

1 votes
Aesthetic Manipulations -
0 / 1 votes
Trick questions or toying with emotions or our subconscious desires.

1 votes
Optimism and Frequency Biases -
0 / 1 votes
Overestimating the frequency of something because we’ve seen it recently or memorably.

App Store Ratings

iOS:  (5.00) with 161 votes.
Google Play:  (4.69) with 10,075 votes.



Recent Dark Pattern Reviews


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Screenshot Peace, Death! is an arcade simulator with difficulties. In this game, you play as the Reaper working for your boss, Death, in Apocalypse, Inc. You face a challenge: go through a trial period of seven weeks to get a permanent job and advance the interests of your employer.

Features. You need to examine each client's feature to determine his, her, or its fate. There are more features every day and the game becomes more difficult. Your client holds a pistol? Send him to Hell unless he changes his mind and drops weapons. Is your client a hat-lover? Should you send him to Heaven? No, it's not that easy! First, take the hat off, and you might see the horns. Being a demon, killer, or an angel are features, too.

Catastrophes. These are unique events, they're unexpected and rapid, so Reaper is pressed by time. But you must allocate clients correctly to complete a catastrophe, unlock new clients and increase Death's influence! Unlucky pirates, bear influenza epidemic in Siberia, fighting for a free soup - these are only some of the catastrophes.

Events. Each week you will face a new event. The more days you worked, the more events you have. Trainees' phone calls, safes with smuggled goods, undercover agents of Paradox, kidnappers. They all pose some difficulties but help you to become the best in the biz. Why, you can even cook a soup!

Theme Days. Each seventh day is a theme day. You'll choose clients' fate for a unique soundtrack corresponding to the spirit of the chosen theme. Egypt? Certainly! Mother Russia? Nostrovia! Pirate day? Yo-ho-ho!

What else? Horsemen tasks, funny clients' phrases, lots of references and easter eggs, bonuses, penalties, very special clients ó all this will define your future as the Reaper determine the game ending!


In Hand of F:

Everlasting game. You wanted, you asked, and you got.
More than one hundred Fate cards, which affect your working day.
New catastrophes. Inquisitors, crazy youtubers, a deserted island, and even a Pestilence's festival!
New characters. Famous and unknown.
Your own large apartment. Beyond others' wildest dreams.

Improvements. Food. Quests. Favorite types of your working place. And much more in Peace, Death! Hand of F.

Good luck, Reaper!