This game has 766 reported Temporal Dark Patterns. There are 160 votes indicating the absense of a dark pattern.
This game has 1031 reported Monetary Dark Patterns. There are 274 votes indicating the absense of a dark pattern.
This game has 717 reported Social Dark Patterns. There are 178 votes indicating the absense of a dark pattern.
This game has 719 reported Psychological Dark Patterns. There are 45 votes indicating the absense of a dark pattern.
|iOS:||(4.50) with 239,685 votes.|
|Google Play:||(4.54) with 1,542,616 votes.|
Uses an energy system, therefore if you run out, you have to wait to play more.
Some characters, especially the most powerful characters in the game, require you to collect a specific group of characters to unlock. There are also game modes that require you to collect a specific group of characters to participate in or to gain better rewards.
The squad arena and fleet arena work in shard systems that group players to compete with each other based on when they unlock those game modes.
This game's ally system that allows you to lent one of your characters to your friends. The guild system also allows you to donate gears to other guild members.
Not only this game has a guild system, but also there are characters and resources that you need to build your roster can only be obtained via guild content. Competitive guilds also have mandatory participation and activity requirements and will kick you out of the guild if you are inactive for a certain amount of time.
You need to open the game at various times of the day to claim energy that will expire soon.
Advertisements for in-game packs to be purchased with premium currency or real-life money can pop up when you exit a game mode.
You can share gear with guild mates.
They make it so you have to collect every new character, worthless character etc so you can compete in events.
They keep moving the goal line by adding ridiculous things which all require the same monotony to acquire.