This game has 59 reported Temporal Dark Patterns. There are 37 votes indicating the absence of a dark pattern.
This game has 70 reported Monetary Dark Patterns. There are 74 votes indicating the absence of a dark pattern.
This game has 42 reported Social Dark Patterns. There are 49 votes indicating the absence of a dark pattern.
This game has 50 reported Psychological Dark Patterns. There are 40 votes indicating the absence of a dark pattern.
iOS: | (4.50) with 247,933 votes. |
Google Play: | (4.60) with 1,209,679 votes. |
In ways that no one cares about and in no way are a core component of the game. One is a turn based battle mini game everyone hates/ forgets about and the other is the likes your island receive. But most of the game just revolves more around your own experience and not how you stack up to others.
Almost every currency can be bought with money. (Some not directly (For example Diamond->3 relics))Only the xp and “StarPower” (a currency obtained through the club/clan (here it’s tribe) and through some luck (high level monsters can give it randomly with currency collection))
Yes and no. It’s a island/farm type game, which aren’t really designed to have an ending. You can get all content in the game, but that isn’t an official ending. Not to mention that it gets regularly updated.
Friends can light torches for you, which can increase the chance of you getting a rare monster when it’s available. You can also put their friend code (a slew of letters and numbers randomly assigned to you) in the “referral codes tab”, giving you 2 free diamonds. (The hard to come by, practically premium currency)
When you have not yet made a purchase, the game puts ads between the selection of islands. (This game consists of islands, which you place monsters on. Each island is a different song and for a f2p you can get spammed with ads in between selecting an other island to go to.)
Has a “Trinal Island” where everyone in a tribe has to contribute some currency every week to get a special currency back (nearly only obtainable here)(also some diamonds)
The most apparent one is the spin wheel, where you can use “premium currency” (hard to obtain,but obtainable. Easier purchased.) To get an extra attempt on top of your daily free attempt. The less apparent one is monster variants. Rare versions are obtained by trying to breed the regular monsters in the timeframe the Rare one is available. This is completely up to chance and many are gonna skip and retry over and over. (Effectively gambling)
You can miss opportunities for getting Rare Monsters, Seasonal Monsters (tied to holiday’s like Christmas,etc.) Most content is available year round, but some are definitely missable.
A literal daily login calendar and a mine on most island that produces one diamond each day. (Diamonds being the “premium currency”)
Literally a core mechanic of the game. Waiting for breeding, hatching, baking, generation of currency, etc.