This game has 17 reported Temporal Dark Patterns. There are 6 votes indicating the absense of a dark pattern.
This game has 26 reported Monetary Dark Patterns. There are 8 votes indicating the absense of a dark pattern.
This game has 1 reported Social Dark Patterns. There are 15 votes indicating the absense of a dark pattern.
This game has 14 reported Psychological Dark Patterns. There are 4 votes indicating the absense of a dark pattern.
|iOS:||(5.00) with 8 votes.|
You need to play many daily events, such as daily challenges every day in order to gain tech parts that otherwise would require you to spend money on
Players are forced to watch ads to gain in-game rewards.
While not necessarily pay to win, you are forced to spend money for better gear to complete harder chapters. Choosing not to spend money would require the player to spend months to get the same gear.
You cannot exit out of a game without being forced to forfeit your rewards.
Supply crates for gear, though there is a pity system put in place
Opening a certain amount of crates rewards the player with a rare item, tricking the player into spending more money on crates to get it.
there's no meaningful gameplay/challenges. everything is roughlt 30 secs of control, then afk
gacha using ads, and ads for revive
there's no end game
gacha. sometimes straight up selling OP items