This game has 34 reported Temporal Dark Patterns. There are 25 votes indicating the absense of a dark pattern.
This game has 60 reported Monetary Dark Patterns. There are 25 votes indicating the absense of a dark pattern.
This game has 26 reported Social Dark Patterns. There are 28 votes indicating the absense of a dark pattern.
This game has 34 reported Psychological Dark Patterns. There are 13 votes indicating the absense of a dark pattern.
|iOS:||(5.00) with 135,777 votes.|
|Google Play:||(4.69) with 1,053,261 votes.|
As more heroes release you will inevitably have less impact from stargazer cards. Even getting one hero still needs levels.
While servers exist which change how new players interact compared to older servers, there is always heroes you've missed out on
There are events that give a generous amount of time to finish the total event. And there are paid limited time offers too.
In the sense that you can pause battles but you can not save progress until a battle is complete. Higher battles require multiple wins. There are also some events with other players.
There's an optional subscription option of three sorts now and each new event has a reward bracket you can pay to gain good rewards for each free level you progress through during the event. These are also no longer invisible to f2p players.
You can use diamonds or stargazer cards or ascension cards for random rewards with low percent chances of good ones and you can buy these diamonds with currency.
There's plenty of bundles and sometimes a cheap reward at the top after a free reward..
PvP is largely pay to play at the top.
Yes you'll miss an event which won't usually have too much impact but you can. You easily miss very time limited codes for minimal or sometimes additional content. And there's always the chance of missing out on the balloon ride that appears every week or so. There's additionally the risk of losing the meta.
Yes there's a variety of timers to procure resources over time. Sometimes you need that to proceed.