This game has 349 reported Temporal Dark Patterns. There are 427 votes indicating the absence of a dark pattern.
This game has 674 reported Monetary Dark Patterns. There are 522 votes indicating the absence of a dark pattern.
This game has 166 reported Social Dark Patterns. There are 551 votes indicating the absence of a dark pattern.
This game has 374 reported Psychological Dark Patterns. There are 377 votes indicating the absence of a dark pattern.
iOS: | (4.50) with 1,805,145 votes. |
Google Play: | (4.46) with 25,499,663 votes. |
I think that some of the levels are intentionally designed to be impossible to complete in the allotted amount of moves. This meant I'd play the same level over and over again trying to beat it without spending money, and I'd eventually give in and buy the in-game currency because I just wanted to move onto the next level.
You get rewards that can help you pass levels every day you log in
There are a lot of limited time events that pit you against other players for booster prizes/in-game currency.
Life regeneration system makes it impossible to play if you don't have lives.
The game has a "booster" system. You can earn boosters naturally, but you can also pay for them.
Limited time offers such as sales on lives and boosters, and there are events of which you are reminded at every completed level.
There is a system that rewards you for playing a level every day to then get a reward. In this scenario, you are not punished for missing a day, at least from the last time I played the game.
You can buy "gold bars", which can be used for many things such as boosters.
Back when I still played, I was about 1800 levels in.
Last time I checked, there are about ten thousand levels, and there might be more now.